Release Date - 23 April 2010, Developer - Capcom Production Studio 1, Language - English, German, French, Spanish, Italian
- Players of Monster Hunter Tri take on the role of a monster slayer from the Guild, assigned to help revitalize Moga Village, a small fishing community that is under threat of monsters from a nearby deserted island
- Improving the village gives the player access to a farming area and a fishing fleet, from which raw resources can be harvested, companions that can help while on the field, and access to a trader that can provide rare items to the player
- Player's character does not have any innate statistics but instead gains these from the equipment they outfit the character in
- In particular, the player selects from one of ten weapon classes, primarily divided into melee weapons like swords and hammers, and ranged weapons like bows and bowguns
- Each weapon type has a unique style of play when used in the field; sword users need to build up consecutive attacks to increase a combo meter to inflict larger damage on their foes but must keep an eye on their blade's sharpness, while bowmen can perform weak but fast ranged attacks including applying special coatings to their arrows to inflict debuffs on enemies